Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
Canterbury 2013 Board Game FAST AND FREE UK POSTAGE
InGameUK.shop (InGameUK Limited: 11432564)

Canterbury 2013 Board Game FAST AND FREE UK POSTAGE

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  • Canterbury 2013 Board Game FAST AND FREE UK POSTAGE

    The game is in good overall condition and it is complete ~ it has come from a collector, well stored and looked after. Does have some wear to box consistent with age and storage. Please ask if you would like us to check anything specific or answer any questions. It has been cleaned. Contents re-bagged where necessary. Please see the photos.


    DESCRIPTION FROM PUBLISHER:


    Toward the end of the 6th century A.D., King Ethelbert of Kent established the old Roman city of Canterbury as his new capital. In Canterbury, 2 to 4 players represent Saxon Lords who are charged with building the city into a prosperous capital. The Saxon Lords must use the city's meager starting resources to build up the 25 districts of Canterbury and provide key services to its citizens.

    The key services are (in order from most basic to most prestigious) water, food, religion, defense, commerce, and culture. These services are provided by structures that are built in the various districts. However, structures that provide higher end services can only be built if the more basic services are already present in that district. For example, a Saxon Lord cannot order the construction of a chapel (which provides religion) unless there is already water and food in that district.

    As new structures are built in the city, the city grows more prosperous. While each Saxon Lord jealously guards his or her own prosperity and achievements, they all benefit as a whole from the growing prosperity of the city itself. The city treasury grows as the city prospers, and the Saxon Lords must balance their publicly scrutinized withdrawals from the treasury with the ambition of their building projects. When the city reaches the peak of its prosperity, the game ends and the player with the most individual prosperity wins the game.


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